If they aren't working as expected, please let me know and I'll try to find a fix. This is the first time I've packed up my own little tweaks and fed them to the world. Does not interfere with autonomous performances, since I have never seen a Sim perform autonomously. Now, Sims will only play when you tell them to. Also, the no automomous cooking mods are a bit silly if they just drive Sims to drink, as it were.
Why? Because it's stupid to sate your hunger with 'juice' when there's a plate of pasta two feet away from you on the counter. Sims will neither have individual drinks, nor will they make a tray of drinks, unless you tell them too. Probably compatible with cooking timing mods, though I haven't checked them all. If you block all food and have a bar, you'll want my NoAutonomousDrinks package, too, to prevent them from living on a steady diet of drinks. Ambrosia stored for chosen Sims), just use NoAutonomousLeftovers.Ĭ) If you are sick of them making fresh meals when there's tons of perfectly good leftover food slowly going to waste, use NoAutonomousCookingOrQuickMeals. I did them this way so that you can customize the behaviour you want:Ī) To completely control what and when your Sims eat, use both.ī) To let them cook and snack at will but keep their mitts off of the leftovers (e.g. Unlike most mods, these CAN be mixed and matched. No Autonomous Cooking, Snacking or Leftovers